Fallout 2 download pc






















This refers to anyone you meet or interact with during the game. Also, you make close 'pals' who join you on your quest, piling in alongside you each time you get Into a fight. In the original Fallout, you were dogged almost continually by an exceptionally stupid NPC called Ian. Ian was okay most of the time, but in combat situations he tended to act like If you gave him an Uzi, he'd spray it around the room without checking whether your head was in the way first.

Fallout Zs NPCs have had their intelligence levels boosted, so careless gunfire is less of a worry. You also have more control over their behaviour yourself, and can issue orders relating to their style of fighting. Having said that, there are problems. If a fight takes place around a doorway, you tend to get a log-jam of characters queuing up behind one who's standing still - and you cant get past them either.

No longer do you have to dread crossing the wastelands for fear of annoying, time-wasting spats with rad-scorpions and the like. In Fallout 2 you can get hold of a clunky old car and move from town to town with the minimum amount of fuss. The original Fallout was nice and gritty and all that, and so is Fallout 2: In fact, the sequel seems determined to outdo its predecessor in one respect - the dialogue is filthy, it's almost as if someone loaded a blunderbuss with swear words and fired it at the script.

The 'F' word in particular occurs with all the rapid-fire frequency of an angry kick drum in a particularly frenetic drum 'n' bass workout. Stands to reason, really: these characters are living in a post-apocalyptic landscape filled with radioactive mutants, drug-dealing gangsters, genuinely bonifying monsters and an overriding atmosphere of bleak despair. Would you give a toss about a few rude words under such circumstances?

Of course not You'd be beyond shock. In fact you'd be so bitter you'd spit out a wasp's nest each time you opened your mouth. It'd be this and 'c' that every moment of the day, even if you were talking to your maiden aunt You can 'filter out' the invective out thanks to the conscientious options screen, if you like.

Your ancestor, after having saved the world, was unceremoniously exiled from Vault 13, spending the remaining years of his life in the small tribal village of Arroyo. Fallout 2 is much broader in scope and storyline than was its predecessor. There is much more to see and do in this game. Best of all, the much-maligned time limit from Fallout is absent.

You can spend as much time exploring the desert wasteland as you like. Furthermore, while Fallout was fairly linear in plot and quest arrangement, Fallout 2 is a great deal more open-ended. I can remember being a little frustrated playing Fallout when I did not visit areas or accomplish tasks in the expected order. Occasionally, this meant that I had to repeat steps or backtrack and do things "properly" in order to move forward in the game.

Because many of the areas, adventures and characters have nothing at all to do with fulfilling your main mission, you could play Fallout 2 for quite a while, exploring nooks and crannies, and never get very far in the main quest. Its gameplay and interface are nearly identical to the original, with a few little tweaks.

These include: better interaction with the NPCs in your party you can now give them armor and control their behavior more closely and the ability to combine some items for instance, add a scope to your new rifle. There are also many new perks and abilities even a Kama Sutra perk! One of the more useful and fun additions is the car that you can repair and drive between destinations, greatly reducing your travel time in the game world.

Fallout 2 seems a little darker in personality than the original. It also has many more cultural references and items, which are great fun to discover. In Fallout 2 , you can do some bizarre and entertaining things. Parents should be warned: Fallout 2 is intended for adults. Besides the adult situations mentioned above and the graphic violence, your ears might start burning due to some very adult language.

The game settings can be changed to tone down the language and violence, but this game will never be confused with Barbie Story Maker. The shipped version of Fallout 2 has some bugs which can be frustrating at times. None of them are game-crashing or quest-ending problems, but for instance, you might use an item and still see it in your inventory though you cannot use it again. You might acquire the car and have certain game characters think you are not alone game logic seems to equate owning the car with having companions.

Or you might run away from monsters, close a door behind you effectively escaping , and not be able to turn off combat mode. These are, as I said, not a big deal; just a wee bit of unnecessary tarnish on an excellent product. Built on the same engine as Fallout , Fallout 2 will look very familiar to those who have played the original.

The storyline retains its intricate nature, and every decision points you to a different direction. Missions become more difficult as you progress. Players have multiple routes and possibilities for every quest.

In the open-world theme of Fallout 2, entities in the game display a sense of free will. There is an advanced interaction between the hero and his surroundings. Keep an eye out for hidden quests to unlock bonus content and cinematics. Character development gets a considerable boost. Define your strength by selecting attributes and higher stats.

The choices you make in creating your hero will affect your experience. This feature is more impactful in Fallout 2 since the world is larger, and the story is longer. Takedown mutants and survivors alike with more powerful firearms. Fallout 2 contains a brand new selection of loot for you to collect throughout the game.

The soundtrack is as brilliant as ever. Feel the same intense, eerie atmosphere as you get lost in the dark corners of the world. A MB memory and a 2 GB hard drive for ideal gameplay.

Fallout 2 is one of the best classics in the RPG genre. Exploration in this wasteland should trigger all too real eerie and creepy feelings of disgust and horror based on the mood setting graphical environments.

Sound: Sounds are very conducive to setting the mood and seem to be intertwined seamlessly with game play. Don earphones, turn off the lights and immerse yourself in the ambiance of nuclear devastation.

Enjoyment: I loved the original title, this one is even better. Terrifically designed character creation module, superbly developed plot with lots of surprises and tough, gritty game play. Struggling to get your character's traits, attributes and abilities beefed up is what a role playing game is all about and Fallout 2 delivers big time with it's adaptation of the character to his bleak surroundings.

Well balanced physical and mental requirements of survival are emphasized and immersion in the game world makes for some long nights in front of the computer screen.

Puzzles are created fairly and the interface is a dream to use. Even with the mostly minor glitches encountered, the game is still a triumph likely to be embraced by all serious role-playing fans.

And the developers quick response to patching the problems shows a total commitment to consumer concerns. Replay Value: The character creation option is so completely functional and varied, playing through the game again would be a viable option although the major quests and objective would remain the same. Still, with such a customizable feature providing an extraordinary range of possibilities, exploring as a different character would change emphasis on the "how to" factors needed to complete the game.



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